Nvidia has released a new feature dedicated to RTX series graphics cards for the new driver version. The artificial intelligence-assisted feature, which Nvidia calls Variable Speed Super Sampling (VRSS), will bring visible graphics and performance improvements in about 20 games.
With VRSS, graphics are created at a much higher resolution and intelligent supersampling is used to improve overall image quality. Similar to Nvidia’s Deep Learning Super Sampling (DLSS) technology, VRSS uses artificial intelligence to choose which part of the image to supersampling based on what players are looking at, and it doesn’t apply.
Therefore, VRSS, as shown below, creates the center of the image at a higher resolution. This delivers more image quality without affecting performance too much.
VRSS greatly improves the quality of VR games because users view VR games through lenses in their glasses. This allows VRSS to increase resolution at the center of the image that players are looking directly at. What distinguishes VRSS from other supersampling technologies, such as Oculus’s Fixed Foveated Rendering, is that the image can increase the resolution of its center by up to eight times and not touch other areas to avoid affecting performance.
Here are the games that support Nvidia’s new VRSS technology:
- Eternity WarriorsTM VR
- Hot Dogs, Horseshoes and Hand Grenades
- In Death
- Job Simulator
- Killing Floor: Incursion
- L.A. Noire: The VR Case Files
- Lone Echo
- Mercenary 2: Silicon Rising
- Pavlov VR
- Raw Data
- Rec Room
- Rick and Morty: Virtual Rick-ality
- Robo Recall
- Serious Sam VR: The Last Hope
- Skeet: VR Target Shooting
- Space Pirate Trainer
- Special Force VR: Infinity War
- Spiderman: Far from Home
- Spiderman: Homecoming – Virtual Reality Experience
- Talos Principle VR
- The Soulkeeper VR
Developers don’t need to do anything to bring VRSS support to the game, so the list will grow quickly soon. To use VRSS, players can turn on ‘Virtual Reality – Variable Speed SuperSampling’ from the Manage 3D Settings section on the Nvidia Control Panel.